SCAD Course Reviews
Savannah College of Art and Design
Code | Name | Overall | Easiness | Interest | Usefulness | Reviewssorted descending |
---|---|---|---|---|---|---|
ITGM 705 | Interactive and Game Design: Research and Practice | 0 | 0 | 0 | 0 | 0 |
ITGM 121 | Introduction to Game Development | 0 | 0 | 0 | 0 | 0 |
ITGM 236 | Core Principles: Game Art | 0 | 0 | 0 | 0 | 0 |
ITGM 258 | Modeling for Game Development | 0 | 0 | 0 | 0 | 0 |
ITGM 277 | Core Principles: User-Centered Design | 0 | 0 | 0 | 0 | 0 |
ITGM 333 | Digital Sculpting: Creatures and Characters | 0 | 0 | 0 | 0 | 0 |
ITGM 342 | Narrative Content Design for Games | 0 | 0 | 0 | 0 | 0 |
ITGM 351 | Cognitive Art of Game Design | 0 | 0 | 0 | 0 | 0 |
ITGM 358 | Real-time Digital Materials and Surfaces | 0 | 0 | 0 | 0 | 0 |
ITGM 366 | Applied Principles: Game Tech | 0 | 0 | 0 | 0 | 0 |
ITGM 405 | Interactive Design and Game Development Studio I | 0 | 0 | 0 | 0 | 0 |
ITGM 433 | Advanced Digital Sculpting: Creating Environments and Props | 0 | 0 | 0 | 0 | 0 |
ITGM 447 | Advanced Applied Principles: Physical Computing | 0 | 0 | 0 | 0 | 0 |
ITGM 475 | Interactive Design and Game Development Postproduction | 0 | 0 | 0 | 0 | 0 |
ITGM 503 | Design Methods for Interactivity | 0 | 0 | 0 | 0 | 0 |
ITGM 565 | Interactive Design and Game Development M.A. Candidacy Revie... | 0 | 0 | 0 | 0 | 0 |
ITGM 377 | Applied Principles: Social Media Applications | 0 | 0 | 0 | 0 | 0 |
ITGM 709 | Visual Interface and Information Design | 0 | 0 | 0 | 0 | 0 |
ITGM 715 | Interactive Web Design | 0 | 0 | 0 | 0 | 0 |
ITGM 719 | Scripting for Interactivity | 0 | 0 | 0 | 0 | 0 |
ITGM 721 | Environments for Games | 0 | 0 | 0 | 0 | 0 |
ITGM 723 | Human-centered Interactive Design | 0 | 0 | 0 | 0 | 0 |
ITGM 733 | Digital Sculpting for Video Games | 0 | 0 | 0 | 0 | 0 |
ITGM 736 | Physical Interactive Media I: Inputs, Sensors, Cameras | 0 | 0 | 0 | 0 | 0 |
ITGM 741 | Immersive Level Design | 0 | 0 | 0 | 0 | 0 |
ITGM 748 | Interactive Design and Game Development M.A. Final Project | 0 | 0 | 0 | 0 | 0 |
ITGM 749 | ITGM Portfolio and Business Practices | 0 | 0 | 0 | 0 | 0 |
ITGM 750 | Physical Interactive Media II: Augmented, Virtual and Spati... | 0 | 0 | 0 | 0 | 0 |
ITGM 755 | Thesis Studio I: Research and Ideation | 0 | 0 | 0 | 0 | 0 |
ITGM 760 | Game Design Auteurism | 0 | 0 | 0 | 0 | 0 |
ITGM 790 | Thesis Studio III: Validation and Documentation | 0 | 0 | 0 | 0 | 0 |
ITGM 505 | Game Art Methods | 0 | 0 | 0 | 0 | 0 |
ITGM 220 | Core Principles: Programming | 0 | 0 | 0 | 0 | 0 |
ITGM 256 | Core Principles: Game Design | 0 | 0 | 0 | 0 | 0 |
ITGM 267 | Core Principles: Interactive Design | 0 | 0 | 0 | 0 | 0 |
ITGM 326 | Applied Principles: Programming | 0 | 0 | 0 | 0 | 0 |
ITGM 337 | Applied Principles: Information Architecture | 0 | 0 | 0 | 0 | 0 |
ITGM 347 | Applied Principles: Physical Computing | 0 | 0 | 0 | 0 | 0 |
ITGM 357 | Applied Principles: Interactive Web Design | 0 | 0 | 0 | 0 | 0 |
ITGM 364 | Scripting for Games | 0 | 0 | 0 | 0 | 0 |
ITGM 370 | Digital Media Entrepreneurship | 0 | 0 | 0 | 0 | 0 |
ITGM 380 | Interactive Design and Game Development Portfolio | 0 | 0 | 0 | 0 | 0 |
ITGM 430 | 2-D Game Design and Development | 0 | 0 | 0 | 0 | 0 |
ITGM 446 | Advanced Digital Sculpting: Art Direction and Integration | 0 | 0 | 0 | 0 | 0 |
ITGM 465 | Interactive Design and Game Development Studio II | 0 | 0 | 0 | 0 | 0 |
ITGM 502 | Game Design Perspectives | 0 | 0 | 0 | 0 | 0 |
ITGM 120 | Introduction to Interactive Design and Game Development | 0 | 0 | 0 | 0 | 0 |
ITGM 522 | Programming for Designers | 0 | 0 | 0 | 0 | 0 |
ITGM 585 | Interactive Design and Game Development M.F.A. Candidacy Rev... | 0 | 0 | 0 | 0 | 0 |
ITGM 706 | Game Design Documentation | 0 | 0 | 0 | 0 | 0 |
ITGM 710 | Character Development | 0 | 0 | 0 | 0 | 0 |
ITGM 716 | Non-Digital Game Design | 0 | 0 | 0 | 0 | 0 |
ITGM 765 | Thesis Studio II: Production and Prototyping | 0 | 0 | 0 | 0 | 0 |
ITGM 130 | Digital Design Aesthetics | 0 | 0 | 0 | 0 | 0 |
ITGM 237 | Core Principles: Visual Design For Interactive Media | 0 | 0 | 0 | 0 | 0 |
ITGM 266 | Core Principles: Game Tech | 0 | 0 | 0 | 0 | 0 |
ITGM 310 | Animation for Games | 0 | 0 | 0 | 0 | 0 |
ITGM 336 | Applied Principles: Game Art | 0 | 0 | 0 | 0 | 0 |
ITGM 346 | Digital Sculpting: Real-time Creature Pipelines | 0 | 0 | 0 | 0 | 0 |
ITGM 356 | Applied Principles: Game Design | 0 | 0 | 0 | 0 | 0 |
ITGM 360 | Interactive Game Project | 0 | 0 | 0 | 0 | 0 |
ITGM 705
Interactive and Game Design: Research and Practice
ITGM 121
Introduction to Game Development
ITGM 236
Core Principles: Game Art
ITGM 258
Modeling for Game Development
ITGM 277
Core Principles: User-Centered Design
ITGM 333
Digital Sculpting: Creatures and Characters
ITGM 342
Narrative Content Design for Games
ITGM 351
Cognitive Art of Game Design
ITGM 358
Real-time Digital Materials and Surfaces
ITGM 366
Applied Principles: Game Tech
ITGM 405
Interactive Design and Game Development Studio I
ITGM 433
Advanced Digital Sculpting: Creating Environments and Props
ITGM 447
Advanced Applied Principles: Physical Computing
ITGM 475
Interactive Design and Game Development Postproduction
ITGM 503
Design Methods for Interactivity
ITGM 565
Interactive Design and Game Development M.A. Candidacy Revie...
ITGM 377
Applied Principles: Social Media Applications
ITGM 709
Visual Interface and Information Design
ITGM 715
Interactive Web Design
ITGM 719
Scripting for Interactivity
ITGM 721
Environments for Games
ITGM 723
Human-centered Interactive Design
ITGM 733
Digital Sculpting for Video Games
ITGM 736
Physical Interactive Media I: Inputs, Sensors, Cameras
ITGM 741
Immersive Level Design
ITGM 748
Interactive Design and Game Development M.A. Final Project
ITGM 749
ITGM Portfolio and Business Practices
ITGM 750
Physical Interactive Media II: Augmented, Virtual and Spati...
ITGM 755
Thesis Studio I: Research and Ideation
ITGM 760
Game Design Auteurism
ITGM 790
Thesis Studio III: Validation and Documentation
ITGM 505
Game Art Methods
ITGM 220
Core Principles: Programming
ITGM 256
Core Principles: Game Design
ITGM 267
Core Principles: Interactive Design
ITGM 326
Applied Principles: Programming
ITGM 337
Applied Principles: Information Architecture
ITGM 347
Applied Principles: Physical Computing
ITGM 357
Applied Principles: Interactive Web Design
ITGM 364
Scripting for Games
ITGM 370
Digital Media Entrepreneurship
ITGM 380
Interactive Design and Game Development Portfolio
ITGM 430
2-D Game Design and Development
ITGM 446
Advanced Digital Sculpting: Art Direction and Integration
ITGM 465
Interactive Design and Game Development Studio II
ITGM 502
Game Design Perspectives
ITGM 120
Introduction to Interactive Design and Game Development
ITGM 522
Programming for Designers
ITGM 585
Interactive Design and Game Development M.F.A. Candidacy Rev...
ITGM 706
Game Design Documentation
ITGM 710
Character Development
ITGM 716
Non-Digital Game Design
ITGM 765
Thesis Studio II: Production and Prototyping
ITGM 130
Digital Design Aesthetics
ITGM 237
Core Principles: Visual Design For Interactive Media
ITGM 266
Core Principles: Game Tech
ITGM 310
Animation for Games
ITGM 336
Applied Principles: Game Art
ITGM 346
Digital Sculpting: Real-time Creature Pipelines
ITGM 356
Applied Principles: Game Design
ITGM 360
Interactive Game Project